Category: OSM
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From Planet File to Vector Tiles: Benchmarking My OpenStreetMap Processing Pipeline
TL;DR: I benchmarked my OpenStreetMap processing pipeline (Osmosis → Osmium → Tilemaker) across four machines. Updating the planet takes ~16–21 minutes, while generating worldwide vector tiles (z14) takes between 1h45 and 6h18 depending on hardware and parameters. With tuned Tilemaker parameters and sufficient RAM I was able to reduce tile generation to ~1h45. The Full…
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Who and Where? Analyzing the New Company and Location Fields in OpenStreetMap Profiles
In May 2025, the OpenStreetMap (OSM) website introduced two optional fields in public user profiles: company and location (see Github). Both fields accept unstructured free text and are not validated in any way. Since these fields are publicly visible, I wondered whether they could be useful for my “How Did You Contribute to OpenStreetMap?” (HDYC)…